Naga take way more damages if in fire

This commit is contained in:
2021-12-12 20:43:58 +01:00
parent 9095707d77
commit 3a321fd49b

View File

@@ -27,12 +27,14 @@ public class PlayerTimerEffects extends BukkitRunnable {
if (mineClass.isPresent() && mineClass.get().getCode().equals("naga")) {
if (!player.isInWater()) {
player.damage(1);
}
if (player.isInWater() != inWater) {
inWater = player.isInWater();
mineClass.get().reapplyEffects(player);
}
if (player.getFireTicks() > 0) {
player.damage(4);
}
}
if (mineClass.isPresent() && mineClass.get().getCode().equals("fire_dwarf")) {
if (player.getFireTicks() > 0) {