Disallow an arrow shot by an infinity crossbow to be picked up
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@@ -8,8 +8,8 @@ import net.babamod.mineclass.utils.ClassItemPossessed;
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import net.babamod.mineclass.utils.SmeltingEngine;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.AbstractArrow;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.SmallFireball;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockDropItemEvent;
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@@ -20,6 +20,7 @@ import org.bukkit.event.inventory.InventoryAction;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerPickupArrowEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.inventory.ItemStack;
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@@ -157,6 +158,7 @@ public class MineClassListeners implements Listener {
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Player player = (Player) event.getEntity();
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if (event.getBow().getEnchantments().containsKey(Enchantment.ARROW_INFINITE)) {
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player.getInventory().addItem(new ItemStack(Material.ARROW));
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((AbstractArrow)event.getProjectile()).setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName())) {
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event.getProjectile().setFireTicks(10000);
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