initial commit

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Barazok
2020-10-09 18:46:25 +02:00
commit 688b61ba36
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package net.babamod.mineclass.classes;
import net.babamod.mineclass.utils.Pair;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class FireDwarfClass {
private static final Set<Material> forbiddenItems = new HashSet<Material>() {{
add(Material.DIAMOND_SWORD);
add(Material.GOLDEN_SWORD);
add(Material.IRON_SWORD);
add(Material.NETHERITE_SWORD);
add(Material.DIAMOND_HOE);
add(Material.GOLDEN_HOE);
add(Material.IRON_HOE);
add(Material.NETHERITE_HOE);
add(Material.DIAMOND_SHOVEL);
add(Material.GOLDEN_SHOVEL);
add(Material.IRON_SHOVEL);
add(Material.NETHERITE_SHOVEL);
add(Material.BOW);
add(Material.ARROW);
add(Material.TRIDENT);
}};
private static final Map<PotionEffectType, Integer> potionEffects = Stream.of(new Object[][]{
{PotionEffectType.FIRE_RESISTANCE, 1},
{PotionEffectType.FAST_DIGGING, 1},
{PotionEffectType.JUMP, 2},
{PotionEffectType.NIGHT_VISION, 1},
{PotionEffectType.HEALTH_BOOST, 2},
}).collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantment = Stream.of(
new AbstractMap.SimpleEntry<>(Material.NETHERITE_AXE, Collections.singletonList(
new Pair<>(Enchantment.FIRE_ASPECT, 2)
)),
new AbstractMap.SimpleEntry<>(Material.DIAMOND_AXE, Collections.singletonList(
new Pair<>(Enchantment.FIRE_ASPECT, 2)
)),
new AbstractMap.SimpleEntry<>(Material.IRON_AXE, Collections.singletonList(
new Pair<>(Enchantment.FIRE_ASPECT, 2)
)),
new AbstractMap.SimpleEntry<>(Material.GOLDEN_AXE, Collections.singletonList(
new Pair<>(Enchantment.FIRE_ASPECT, 2)
)),
new AbstractMap.SimpleEntry<>(Material.STONE_AXE, Collections.singletonList(
new Pair<>(Enchantment.FIRE_ASPECT, 2)
)),
new AbstractMap.SimpleEntry<>(Material.WOODEN_AXE, Collections.singletonList(
new Pair<>(Enchantment.FIRE_ASPECT, 2)
)),
new AbstractMap.SimpleEntry<>(Material.NETHERITE_PICKAXE, Collections.singletonList(
new Pair<>(Enchantment.DIG_SPEED, 5)
)),
new AbstractMap.SimpleEntry<>(Material.DIAMOND_PICKAXE, Collections.singletonList(
new Pair<>(Enchantment.DIG_SPEED, 5)
)),
new AbstractMap.SimpleEntry<>(Material.IRON_PICKAXE, Collections.singletonList(
new Pair<>(Enchantment.DIG_SPEED, 5)
)),
new AbstractMap.SimpleEntry<>(Material.GOLDEN_PICKAXE, Collections.singletonList(
new Pair<>(Enchantment.DIG_SPEED, 5)
)),
new AbstractMap.SimpleEntry<>(Material.STONE_PICKAXE, Collections.singletonList(
new Pair<>(Enchantment.DIG_SPEED, 5)
)),
new AbstractMap.SimpleEntry<>(Material.WOODEN_PICKAXE, Collections.singletonList(
new Pair<>(Enchantment.DIG_SPEED, 5)
)),
new AbstractMap.SimpleEntry<>(Material.FLINT_AND_STEEL, new ArrayList<Pair<Enchantment, Integer>>())
// See to make infinity working on crossbow
// Inventory auto smelt
).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
public static boolean is(Player player) {
return player.getActivePotionEffects().stream().map(PotionEffect::getType).collect(Collectors.toList()).containsAll(potionEffects.keySet());
}
public static void reapplyEffects(Player player) {
potionEffects.forEach((key, value) -> {
player.removePotionEffect(key);
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
});
}
public static boolean isItemForbidden(Material type) {
return forbiddenItems.contains(type);
}
}