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@@ -2,63 +2,133 @@ package net.babamod.mineclass.classes;
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import net.babamod.mineclass.utils.AppliedStatus;
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import org.bukkit.Material;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import java.util.Arrays;
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import java.util.Objects;
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import java.util.stream.Collectors;
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public class ClassWrapper {
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public static void reapplyRightClassEffects(Player player, boolean sendReminder) {
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if (AppliedStatus.getInstance().isDwarf(player.getName()) || DwarfClass.is(player)) {
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AppliedStatus.getInstance().setDwarf(player.getName(), true);
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DwarfClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are a dwarf.");
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}
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}
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if (AppliedStatus.getInstance().isElf(player.getName()) || ElfClass.is(player)) {
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AppliedStatus.getInstance().setElf(player.getName(), true);
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ElfClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are an elf.");
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}
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName()) || FireDwarfClass.is(player)) {
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AppliedStatus.getInstance().setFireDwarf(player.getName(), true);
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FireDwarfClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are a fire dwarf.");
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}
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}
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if (AppliedStatus.getInstance().isNaga(player.getName()) || NagaClass.is(player)) {
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AppliedStatus.getInstance().setNaga(player.getName(), true);
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NagaClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are a naga.");
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}
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}
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public static void reapplyRightClassEffects(Player player, boolean sendReminder) {
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if (AppliedStatus.getInstance().isDwarf(player.getName()) || DwarfClass.is(player)) {
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AppliedStatus.getInstance().setDwarf(player.getName(), true);
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DwarfClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are a dwarf.");
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}
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}
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if (AppliedStatus.getInstance().isElf(player.getName()) || ElfClass.is(player)) {
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AppliedStatus.getInstance().setElf(player.getName(), true);
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ElfClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are an elf.");
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}
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName()) || FireDwarfClass.is(player)) {
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AppliedStatus.getInstance().setFireDwarf(player.getName(), true);
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FireDwarfClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are a fire dwarf.");
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}
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}
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if (AppliedStatus.getInstance().isNaga(player.getName()) || NagaClass.is(player)) {
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AppliedStatus.getInstance().setNaga(player.getName(), true);
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NagaClass.reapplyEffects(player);
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if (sendReminder) {
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player.sendMessage("Reminder : You are a naga.");
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}
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}
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}
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public static void clearAllClassEffects(Player player) {
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for (PotionEffect activePotionEffect : player.getActivePotionEffects()) {
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if (activePotionEffect.getDuration() > 32766) {
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player.removePotionEffect(activePotionEffect.getType());
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}
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}
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public static void clearAllClassEffects(Player player) {
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for (PotionEffect activePotionEffect : player.getActivePotionEffects()) {
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if (activePotionEffect.getDuration() > 32766) {
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player.removePotionEffect(activePotionEffect.getType());
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}
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}
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}
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public static boolean isItemForbidden(Player player, Material type) {
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if (AppliedStatus.getInstance().isDwarf(player.getName())) {
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return DwarfClass.isItemForbidden(type);
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}
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if (AppliedStatus.getInstance().isElf(player.getName())) {
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return ElfClass.isItemForbidden(type);
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName())) {
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return FireDwarfClass.isItemForbidden(type);
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}
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if (AppliedStatus.getInstance().isNaga(player.getName())) {
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return NagaClass.isItemForbidden(type);
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}
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return false;
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public static boolean isItemForbidden(Player player, Material type) {
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if (AppliedStatus.getInstance().isDwarf(player.getName())) {
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return DwarfClass.isItemForbidden(type);
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}
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if (AppliedStatus.getInstance().isElf(player.getName())) {
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return ElfClass.isItemForbidden(type);
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName())) {
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return FireDwarfClass.isItemForbidden(type);
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}
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if (AppliedStatus.getInstance().isNaga(player.getName())) {
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return NagaClass.isItemForbidden(type);
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}
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return false;
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}
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public static boolean isItemEnchantable(Player player, Material type) {
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if (AppliedStatus.getInstance().isDwarf(player.getName())) {
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return DwarfClass.isItemEnchantable(type);
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}
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if (AppliedStatus.getInstance().isElf(player.getName())) {
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return ElfClass.isItemEnchantable(type);
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName())) {
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return FireDwarfClass.isItemEnchantable(type);
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}
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if (AppliedStatus.getInstance().isNaga(player.getName())) {
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return NagaClass.isItemEnchantable(type);
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}
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return false;
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}
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public static void enchantItem(Player player, Item item) {
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if (AppliedStatus.getInstance().isDwarf(player.getName())) {
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DwarfClass.enchantItem(item.getItemStack());
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}
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if (AppliedStatus.getInstance().isElf(player.getName())) {
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ElfClass.enchantItem(item.getItemStack());
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName())) {
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FireDwarfClass.enchantItem(item.getItemStack());
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}
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if (AppliedStatus.getInstance().isNaga(player.getName())) {
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NagaClass.enchantItem(item.getItemStack());
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}
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}
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public static void givePlayerClassItem(Player player) {
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if (AppliedStatus.getInstance().isDwarf(player.getName())) {
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DwarfClass.giveClassItem(player);
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}
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if (AppliedStatus.getInstance().isElf(player.getName())) {
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ElfClass.giveClassItem(player);
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}
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if (AppliedStatus.getInstance().isFireDwarf(player.getName())) {
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FireDwarfClass.giveClassItem(player);
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}
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if (AppliedStatus.getInstance().isNaga(player.getName())) {
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NagaClass.giveClassItem(player);
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}
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}
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public static boolean isSoulBound(ItemStack itemStack) {
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if (itemStack.getItemMeta() != null && itemStack.getItemMeta().getLore() != null) {
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return itemStack.getItemMeta().getLore().contains("Soulbound");
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}
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return false;
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}
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public static void removePlayerClassItem(Player player) {
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for (ItemStack content :
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Arrays.stream(player.getInventory().getContents())
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.filter(Objects::nonNull)
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.collect(Collectors.toList())) {
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if (isSoulBound(content)) {
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player.getInventory().remove(content);
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}
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}
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}
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}
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@@ -4,6 +4,8 @@ import net.babamod.mineclass.utils.Pair;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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@@ -13,66 +15,120 @@ import java.util.stream.Stream;
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public class DwarfClass {
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private static final Set<Material> forbiddenItems = new HashSet<Material>() {{
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add(Material.DIAMOND_AXE);
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add(Material.GOLDEN_AXE);
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add(Material.IRON_AXE);
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add(Material.NETHERITE_AXE);
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add(Material.DIAMOND_HOE);
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add(Material.GOLDEN_HOE);
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add(Material.IRON_HOE);
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add(Material.NETHERITE_HOE);
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add(Material.BOW);
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add(Material.TRIDENT);
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}};
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private static final Set<Material> forbiddenItems =
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new HashSet<Material>() {
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{
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add(Material.DIAMOND_AXE);
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add(Material.GOLDEN_AXE);
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add(Material.IRON_AXE);
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add(Material.NETHERITE_AXE);
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add(Material.DIAMOND_HOE);
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add(Material.GOLDEN_HOE);
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add(Material.IRON_HOE);
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add(Material.NETHERITE_HOE);
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add(Material.BOW);
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add(Material.TRIDENT);
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}
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};
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private static final Map<PotionEffectType, Integer> potionEffects = Stream.of(new Object[][]{
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{PotionEffectType.HEALTH_BOOST, 2},
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{PotionEffectType.DAMAGE_RESISTANCE, 1},
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{PotionEffectType.HERO_OF_THE_VILLAGE, 1},
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{PotionEffectType.FAST_DIGGING, 1},
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{PotionEffectType.NIGHT_VISION, 1},
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}).collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
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private static final Map<PotionEffectType, Integer> potionEffects =
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Stream.of(
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new Object[][] {
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{PotionEffectType.HEALTH_BOOST, 2},
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{PotionEffectType.DAMAGE_RESISTANCE, 1},
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{PotionEffectType.HERO_OF_THE_VILLAGE, 1},
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{PotionEffectType.FAST_DIGGING, 1},
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{PotionEffectType.NIGHT_VISION, 1},
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})
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.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
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private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments = Stream.of(
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new AbstractMap.SimpleEntry<>(Material.NETHERITE_PICKAXE, Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2)
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)),
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new AbstractMap.SimpleEntry<>(Material.DIAMOND_PICKAXE, Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2)
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)),
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new AbstractMap.SimpleEntry<>(Material.IRON_PICKAXE, Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2)
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)),
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new AbstractMap.SimpleEntry<>(Material.GOLDEN_PICKAXE, Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2)
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)),
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new AbstractMap.SimpleEntry<>(Material.STONE_PICKAXE, Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2)
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)),
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new AbstractMap.SimpleEntry<>(Material.WOODEN_PICKAXE, Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2)
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))
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).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
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private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
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Stream.of(
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new AbstractMap.SimpleEntry<>(
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Material.NETHERITE_PICKAXE,
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Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2))),
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new AbstractMap.SimpleEntry<>(
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Material.DIAMOND_PICKAXE,
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Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2))),
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new AbstractMap.SimpleEntry<>(
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Material.IRON_PICKAXE,
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Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2))),
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new AbstractMap.SimpleEntry<>(
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Material.GOLDEN_PICKAXE,
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Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2))),
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new AbstractMap.SimpleEntry<>(
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Material.STONE_PICKAXE,
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Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2))),
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new AbstractMap.SimpleEntry<>(
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Material.WOODEN_PICKAXE,
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Arrays.asList(
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new Pair<>(Enchantment.DIG_SPEED, 8),
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new Pair<>(Enchantment.LOOT_BONUS_BLOCKS, 2))))
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.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
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public static boolean is(Player player) {
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return player.getActivePotionEffects().stream().map(PotionEffect::getType).collect(Collectors.toList()).containsAll(potionEffects.keySet());
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}
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public static boolean is(Player player) {
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return player.getActivePotionEffects().stream()
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.map(PotionEffect::getType)
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.collect(Collectors.toList())
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.containsAll(potionEffects.keySet());
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}
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public static void reapplyEffects(Player player) {
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potionEffects.forEach((key, value) -> {
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public static void reapplyEffects(Player player) {
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potionEffects.forEach(
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(key, value) -> {
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if (player.hasPotionEffect(key)) {
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player.removePotionEffect(key);
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player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
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}
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player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
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});
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}
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}
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public static boolean isItemForbidden(Material type) {
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return forbiddenItems.contains(type);
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public static boolean isItemForbidden(Material type) {
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return forbiddenItems.contains(type);
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}
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public static boolean isItemEnchantable(Material type) {
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return classEnchantments.containsKey(type);
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}
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public static void enchantItem(ItemStack itemStack) {
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if (itemStack.getItemMeta() != null) {
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ItemMeta itemMeta = itemStack.getItemMeta();
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itemMeta.setUnbreakable(true);
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itemMeta.setLore(Collections.singletonList("Soulbound"));
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itemStack.setItemMeta(itemMeta);
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}
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classEnchantments
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.getOrDefault(itemStack.getType(), new ArrayList<>())
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.forEach(
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enchantmentIntegerPair ->
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itemStack.addUnsafeEnchantment(
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enchantmentIntegerPair.getFirst(), enchantmentIntegerPair.getSecond()));
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}
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public static void giveClassItem(Player player) {
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List<Boolean> itemStackList =
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Arrays.stream(player.getInventory().getContents())
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.filter(Objects::nonNull)
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.map(ClassWrapper::isSoulBound)
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.collect(Collectors.toList());
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if (itemStackList.contains(true)) {
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return;
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}
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for (Material material : classEnchantments.keySet()) {
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ItemStack itemStack = new ItemStack(material);
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enchantItem(itemStack);
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player.getInventory().addItem(itemStack);
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}
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}
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}
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@@ -3,7 +3,10 @@ package net.babamod.mineclass.classes;
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import net.babamod.mineclass.utils.Pair;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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@@ -13,49 +16,108 @@ import java.util.stream.Stream;
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public class ElfClass {
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private static final Set<Material> forbiddenItems = new HashSet<Material>() {{
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add(Material.DIAMOND_SWORD);
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add(Material.GOLDEN_SWORD);
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add(Material.IRON_SWORD);
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add(Material.NETHERITE_SWORD);
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add(Material.DIAMOND_PICKAXE);
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add(Material.GOLDEN_PICKAXE);
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add(Material.IRON_PICKAXE);
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add(Material.NETHERITE_PICKAXE);
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add(Material.DIAMOND_SHOVEL);
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add(Material.GOLDEN_SHOVEL);
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add(Material.IRON_SHOVEL);
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add(Material.NETHERITE_SHOVEL);
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add(Material.CROSSBOW);
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add(Material.TRIDENT);
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}};
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private static final Set<Material> forbiddenItems =
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new HashSet<Material>() {
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{
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add(Material.DIAMOND_SWORD);
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add(Material.GOLDEN_SWORD);
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add(Material.IRON_SWORD);
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add(Material.NETHERITE_SWORD);
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add(Material.DIAMOND_PICKAXE);
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add(Material.GOLDEN_PICKAXE);
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add(Material.IRON_PICKAXE);
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add(Material.NETHERITE_PICKAXE);
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add(Material.DIAMOND_SHOVEL);
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add(Material.GOLDEN_SHOVEL);
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add(Material.IRON_SHOVEL);
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add(Material.NETHERITE_SHOVEL);
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add(Material.CROSSBOW);
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add(Material.TRIDENT);
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}
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};
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private static final Map<PotionEffectType, Integer> potionEffects = Stream.of(new Object[][]{
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{PotionEffectType.SPEED, 2},
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{PotionEffectType.JUMP, 3},
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{PotionEffectType.LUCK, 1},
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{PotionEffectType.NIGHT_VISION, 1},
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}).collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
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private static final Map<PotionEffectType, Integer> potionEffects =
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Stream.of(
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new Object[][] {
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{PotionEffectType.SPEED, 2},
|
||||
{PotionEffectType.JUMP, 3},
|
||||
{PotionEffectType.LUCK, 1},
|
||||
{PotionEffectType.NIGHT_VISION, 1},
|
||||
})
|
||||
.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
|
||||
|
||||
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments = Stream.of(
|
||||
new AbstractMap.SimpleEntry<>(Material.BOW, Arrays.asList(
|
||||
new Pair<>(Enchantment.ARROW_INFINITE, 1),
|
||||
new Pair<>(Enchantment.ARROW_DAMAGE, 8)
|
||||
))
|
||||
).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
|
||||
Stream.of(
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.BOW,
|
||||
Arrays.asList(
|
||||
new Pair<>(Enchantment.ARROW_INFINITE, 1),
|
||||
new Pair<>(Enchantment.ARROW_DAMAGE, 8))))
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
|
||||
public static boolean is(Player player) {
|
||||
return player.getActivePotionEffects().stream().map(PotionEffect::getType).collect(Collectors.toList()).containsAll(potionEffects.keySet());
|
||||
}
|
||||
public static boolean is(Player player) {
|
||||
return player.getActivePotionEffects().stream()
|
||||
.map(PotionEffect::getType)
|
||||
.collect(Collectors.toList())
|
||||
.containsAll(potionEffects.keySet());
|
||||
}
|
||||
|
||||
public static void reapplyEffects(Player player) {
|
||||
potionEffects.forEach((key, value) -> {
|
||||
public static void reapplyEffects(Player player) {
|
||||
potionEffects.forEach(
|
||||
(key, value) -> {
|
||||
if (player.hasPotionEffect(key)) {
|
||||
player.removePotionEffect(key);
|
||||
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
|
||||
}
|
||||
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isItemForbidden(Material type) {
|
||||
return forbiddenItems.contains(type);
|
||||
public static boolean isItemForbidden(Material type) {
|
||||
return forbiddenItems.contains(type);
|
||||
}
|
||||
|
||||
public static boolean isItemEnchantable(Material type) {
|
||||
return classEnchantments.containsKey(type);
|
||||
}
|
||||
|
||||
public static void makeSoulbound(ItemStack itemStack) {
|
||||
if (itemStack.getItemMeta() != null) {
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setUnbreakable(true);
|
||||
itemMeta.setLore(Collections.singletonList("Soulbound"));
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
}
|
||||
}
|
||||
|
||||
public static void enchantItem(ItemStack itemStack) {
|
||||
makeSoulbound(itemStack);
|
||||
classEnchantments
|
||||
.getOrDefault(itemStack.getType(), new ArrayList<>())
|
||||
.forEach(
|
||||
enchantmentIntegerPair ->
|
||||
itemStack
|
||||
.addUnsafeEnchantment(
|
||||
enchantmentIntegerPair.getFirst(), enchantmentIntegerPair.getSecond()));
|
||||
}
|
||||
|
||||
public static void giveClassItem(Player player) {
|
||||
List<Boolean> itemStackList =
|
||||
Arrays.stream(player.getInventory().getContents())
|
||||
.filter(Objects::nonNull)
|
||||
.map(ClassWrapper::isSoulBound)
|
||||
.collect(Collectors.toList());
|
||||
if (itemStackList.contains(true)) {
|
||||
return;
|
||||
}
|
||||
for (Material material : classEnchantments.keySet()) {
|
||||
if (material.equals(Material.BOW)) {
|
||||
ItemStack itemStack = new ItemStack(Material.ARROW);
|
||||
makeSoulbound(itemStack);
|
||||
player.getInventory().addItem(itemStack);
|
||||
}
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
enchantItem(itemStack);
|
||||
player.getInventory().addItem(itemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,10 @@ package net.babamod.mineclass.classes;
|
||||
import net.babamod.mineclass.utils.Pair;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
@@ -13,86 +16,137 @@ import java.util.stream.Stream;
|
||||
|
||||
public class FireDwarfClass {
|
||||
|
||||
private static final Set<Material> forbiddenItems = new HashSet<Material>() {{
|
||||
add(Material.DIAMOND_SWORD);
|
||||
add(Material.GOLDEN_SWORD);
|
||||
add(Material.IRON_SWORD);
|
||||
add(Material.NETHERITE_SWORD);
|
||||
add(Material.DIAMOND_HOE);
|
||||
add(Material.GOLDEN_HOE);
|
||||
add(Material.IRON_HOE);
|
||||
add(Material.NETHERITE_HOE);
|
||||
add(Material.DIAMOND_SHOVEL);
|
||||
add(Material.GOLDEN_SHOVEL);
|
||||
add(Material.IRON_SHOVEL);
|
||||
add(Material.NETHERITE_SHOVEL);
|
||||
add(Material.BOW);
|
||||
add(Material.ARROW);
|
||||
add(Material.TRIDENT);
|
||||
}};
|
||||
private static final Set<Material> forbiddenItems =
|
||||
new HashSet<Material>() {
|
||||
{
|
||||
add(Material.DIAMOND_SWORD);
|
||||
add(Material.GOLDEN_SWORD);
|
||||
add(Material.IRON_SWORD);
|
||||
add(Material.NETHERITE_SWORD);
|
||||
add(Material.DIAMOND_HOE);
|
||||
add(Material.GOLDEN_HOE);
|
||||
add(Material.IRON_HOE);
|
||||
add(Material.NETHERITE_HOE);
|
||||
add(Material.DIAMOND_SHOVEL);
|
||||
add(Material.GOLDEN_SHOVEL);
|
||||
add(Material.IRON_SHOVEL);
|
||||
add(Material.NETHERITE_SHOVEL);
|
||||
add(Material.BOW);
|
||||
add(Material.ARROW);
|
||||
add(Material.TRIDENT);
|
||||
}
|
||||
};
|
||||
|
||||
private static final Map<PotionEffectType, Integer> potionEffects = Stream.of(new Object[][]{
|
||||
{PotionEffectType.FIRE_RESISTANCE, 1},
|
||||
{PotionEffectType.FAST_DIGGING, 1},
|
||||
{PotionEffectType.JUMP, 2},
|
||||
{PotionEffectType.NIGHT_VISION, 1},
|
||||
{PotionEffectType.HEALTH_BOOST, 2},
|
||||
}).collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
|
||||
private static final Map<PotionEffectType, Integer> potionEffects =
|
||||
Stream.of(
|
||||
new Object[][] {
|
||||
{PotionEffectType.FIRE_RESISTANCE, 1},
|
||||
{PotionEffectType.FAST_DIGGING, 1},
|
||||
{PotionEffectType.JUMP, 2},
|
||||
{PotionEffectType.NIGHT_VISION, 1},
|
||||
{PotionEffectType.HEALTH_BOOST, 2},
|
||||
})
|
||||
.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
|
||||
|
||||
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantment = Stream.of(
|
||||
new AbstractMap.SimpleEntry<>(Material.NETHERITE_AXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.FIRE_ASPECT, 2)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.DIAMOND_AXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.FIRE_ASPECT, 2)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.IRON_AXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.FIRE_ASPECT, 2)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.GOLDEN_AXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.FIRE_ASPECT, 2)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.STONE_AXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.FIRE_ASPECT, 2)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.WOODEN_AXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.FIRE_ASPECT, 2)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.NETHERITE_PICKAXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DIG_SPEED, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.DIAMOND_PICKAXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DIG_SPEED, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.IRON_PICKAXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DIG_SPEED, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.GOLDEN_PICKAXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DIG_SPEED, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.STONE_PICKAXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DIG_SPEED, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.WOODEN_PICKAXE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DIG_SPEED, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.FLINT_AND_STEEL, new ArrayList<Pair<Enchantment, Integer>>())
|
||||
// See to make infinity working on crossbow
|
||||
// Inventory auto smelt
|
||||
).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
|
||||
Stream.of(
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.NETHERITE_AXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.DIAMOND_AXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.IRON_AXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.GOLDEN_AXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.STONE_AXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.WOODEN_AXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.NETHERITE_PICKAXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.DIAMOND_PICKAXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.IRON_PICKAXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.GOLDEN_PICKAXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.STONE_PICKAXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.WOODEN_PICKAXE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.FLINT_AND_STEEL, new ArrayList<Pair<Enchantment, Integer>>())
|
||||
// See to make infinity working on crossbow
|
||||
// Inventory auto smelt
|
||||
)
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
|
||||
public static boolean is(Player player) {
|
||||
return player.getActivePotionEffects().stream().map(PotionEffect::getType).collect(Collectors.toList()).containsAll(potionEffects.keySet());
|
||||
}
|
||||
public static boolean is(Player player) {
|
||||
return player.getActivePotionEffects().stream()
|
||||
.map(PotionEffect::getType)
|
||||
.collect(Collectors.toList())
|
||||
.containsAll(potionEffects.keySet());
|
||||
}
|
||||
|
||||
public static void reapplyEffects(Player player) {
|
||||
potionEffects.forEach((key, value) -> {
|
||||
public static void reapplyEffects(Player player) {
|
||||
potionEffects.forEach(
|
||||
(key, value) -> {
|
||||
if (player.hasPotionEffect(key)) {
|
||||
player.removePotionEffect(key);
|
||||
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
|
||||
}
|
||||
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isItemForbidden(Material type) {
|
||||
return forbiddenItems.contains(type);
|
||||
public static boolean isItemForbidden(Material type) {
|
||||
return forbiddenItems.contains(type);
|
||||
}
|
||||
|
||||
public static boolean isItemEnchantable(Material type) {
|
||||
return classEnchantments.containsKey(type);
|
||||
}
|
||||
|
||||
public static void enchantItem(ItemStack itemStack) {
|
||||
if (itemStack.getItemMeta() != null) {
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setUnbreakable(true);
|
||||
itemMeta.setLore(Collections.singletonList("Soulbound"));
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
}
|
||||
classEnchantments
|
||||
.getOrDefault(itemStack.getType(), new ArrayList<>())
|
||||
.forEach(
|
||||
enchantmentIntegerPair ->
|
||||
itemStack
|
||||
.addUnsafeEnchantment(
|
||||
enchantmentIntegerPair.getFirst(), enchantmentIntegerPair.getSecond()));
|
||||
}
|
||||
|
||||
public static void giveClassItem(Player player) {
|
||||
List<Boolean> itemStackList =
|
||||
Arrays.stream(player.getInventory().getContents())
|
||||
.filter(Objects::nonNull)
|
||||
.map(ClassWrapper::isSoulBound)
|
||||
.collect(Collectors.toList());
|
||||
if (itemStackList.contains(true)) {
|
||||
return;
|
||||
}
|
||||
for (Material material : classEnchantments.keySet()) {
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
enchantItem(itemStack);
|
||||
player.getInventory().addItem(itemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,8 @@ import net.babamod.mineclass.utils.Pair;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
@@ -13,70 +15,119 @@ import java.util.stream.Stream;
|
||||
|
||||
public class NagaClass {
|
||||
|
||||
private static final Set<Material> forbiddenItems = new HashSet<Material>() {{
|
||||
add(Material.DIAMOND_SWORD);
|
||||
add(Material.GOLDEN_SWORD);
|
||||
add(Material.IRON_SWORD);
|
||||
add(Material.NETHERITE_SWORD);
|
||||
add(Material.DIAMOND_AXE);
|
||||
add(Material.GOLDEN_AXE);
|
||||
add(Material.IRON_AXE);
|
||||
add(Material.NETHERITE_AXE);
|
||||
add(Material.CROSSBOW);
|
||||
add(Material.BOW);
|
||||
add(Material.FLINT_AND_STEEL);
|
||||
}};
|
||||
private static final Set<Material> forbiddenItems =
|
||||
new HashSet<Material>() {
|
||||
{
|
||||
add(Material.DIAMOND_SWORD);
|
||||
add(Material.GOLDEN_SWORD);
|
||||
add(Material.IRON_SWORD);
|
||||
add(Material.NETHERITE_SWORD);
|
||||
add(Material.DIAMOND_AXE);
|
||||
add(Material.GOLDEN_AXE);
|
||||
add(Material.IRON_AXE);
|
||||
add(Material.NETHERITE_AXE);
|
||||
add(Material.CROSSBOW);
|
||||
add(Material.BOW);
|
||||
add(Material.FLINT_AND_STEEL);
|
||||
}
|
||||
};
|
||||
|
||||
private static final Map<PotionEffectType, Integer> potionEffects = Stream.of(new Object[][]{
|
||||
{PotionEffectType.DOLPHINS_GRACE, 1},
|
||||
{PotionEffectType.CONDUIT_POWER, 1},
|
||||
{PotionEffectType.WATER_BREATHING, 1},
|
||||
{PotionEffectType.SLOW, 2},
|
||||
{PotionEffectType.WEAKNESS, 1},
|
||||
}).collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
|
||||
private static final Map<PotionEffectType, Integer> potionEffects =
|
||||
Stream.of(
|
||||
new Object[][] {
|
||||
{PotionEffectType.DOLPHINS_GRACE, 1},
|
||||
{PotionEffectType.CONDUIT_POWER, 1},
|
||||
{PotionEffectType.WATER_BREATHING, 1},
|
||||
{PotionEffectType.SLOW, 2},
|
||||
{PotionEffectType.WEAKNESS, 1},
|
||||
})
|
||||
.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
|
||||
|
||||
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantment = Stream.of(
|
||||
new AbstractMap.SimpleEntry<>(Material.TRIDENT, Arrays.asList(
|
||||
new Pair<>(Enchantment.LOYALTY, 3),
|
||||
new Pair<>(Enchantment.IMPALING, 5),
|
||||
new Pair<>(Enchantment.CHANNELING, 1)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.NETHERITE_HOE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DAMAGE_ALL, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.DIAMOND_HOE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DAMAGE_ALL, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.IRON_HOE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DAMAGE_ALL, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.WOODEN_HOE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DAMAGE_ALL, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.GOLDEN_HOE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DAMAGE_ALL, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.STONE_HOE, Collections.singletonList(
|
||||
new Pair<>(Enchantment.DAMAGE_ALL, 5)
|
||||
)),
|
||||
new AbstractMap.SimpleEntry<>(Material.FISHING_ROD, Arrays.asList(
|
||||
new Pair<>(Enchantment.LUCK, 3),
|
||||
new Pair<>(Enchantment.LURE, 3)
|
||||
))
|
||||
).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
|
||||
Stream.of(
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.TRIDENT,
|
||||
Arrays.asList(
|
||||
new Pair<>(Enchantment.LOYALTY, 3),
|
||||
new Pair<>(Enchantment.IMPALING, 5),
|
||||
new Pair<>(Enchantment.CHANNELING, 1))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.NETHERITE_HOE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.DIAMOND_HOE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.IRON_HOE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.WOODEN_HOE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.GOLDEN_HOE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.STONE_HOE,
|
||||
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
|
||||
new AbstractMap.SimpleEntry<>(
|
||||
Material.FISHING_ROD,
|
||||
Arrays.asList(new Pair<>(Enchantment.LUCK, 3), new Pair<>(Enchantment.LURE, 3))))
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
|
||||
|
||||
public static boolean is(Player player) {
|
||||
return player.getActivePotionEffects().stream().map(PotionEffect::getType).collect(Collectors.toList()).containsAll(potionEffects.keySet());
|
||||
}
|
||||
public static boolean is(Player player) {
|
||||
return player.getActivePotionEffects().stream()
|
||||
.map(PotionEffect::getType)
|
||||
.collect(Collectors.toList())
|
||||
.containsAll(potionEffects.keySet());
|
||||
}
|
||||
|
||||
public static void reapplyEffects(Player player) {
|
||||
potionEffects.forEach((key, value) -> {
|
||||
public static void reapplyEffects(Player player) {
|
||||
potionEffects.forEach(
|
||||
(key, value) -> {
|
||||
if (player.hasPotionEffect(key)) {
|
||||
player.removePotionEffect(key);
|
||||
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
|
||||
}
|
||||
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isItemForbidden(Material type) {
|
||||
return forbiddenItems.contains(type);
|
||||
public static boolean isItemForbidden(Material type) {
|
||||
return forbiddenItems.contains(type);
|
||||
}
|
||||
|
||||
public static boolean isItemEnchantable(Material type) {
|
||||
return classEnchantments.containsKey(type);
|
||||
}
|
||||
|
||||
public static void enchantItem(ItemStack itemStack) {
|
||||
if (itemStack.getItemMeta() != null) {
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setUnbreakable(true);
|
||||
itemMeta.setLore(Collections.singletonList("Soulbound"));
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
}
|
||||
classEnchantments
|
||||
.getOrDefault(itemStack.getType(), new ArrayList<>())
|
||||
.forEach(
|
||||
enchantmentIntegerPair ->
|
||||
itemStack
|
||||
.addUnsafeEnchantment(
|
||||
enchantmentIntegerPair.getFirst(), enchantmentIntegerPair.getSecond()));
|
||||
}
|
||||
|
||||
public static void giveClassItem(Player player) {
|
||||
List<Boolean> itemStackList =
|
||||
Arrays.stream(player.getInventory().getContents())
|
||||
.filter(Objects::nonNull)
|
||||
.map(ClassWrapper::isSoulBound)
|
||||
.collect(Collectors.toList());
|
||||
if (itemStackList.contains(true)) {
|
||||
return;
|
||||
}
|
||||
for (Material material : classEnchantments.keySet()) {
|
||||
ItemStack itemStack = new ItemStack(material);
|
||||
enchantItem(itemStack);
|
||||
player.getInventory().addItem(itemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user