Working on project

This commit is contained in:
Barazok
2020-10-09 23:20:31 +02:00
parent 688b61ba36
commit 896106222d
12 changed files with 860 additions and 489 deletions

View File

@@ -4,6 +4,8 @@ import net.babamod.mineclass.utils.Pair;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
@@ -13,70 +15,119 @@ import java.util.stream.Stream;
public class NagaClass {
private static final Set<Material> forbiddenItems = new HashSet<Material>() {{
add(Material.DIAMOND_SWORD);
add(Material.GOLDEN_SWORD);
add(Material.IRON_SWORD);
add(Material.NETHERITE_SWORD);
add(Material.DIAMOND_AXE);
add(Material.GOLDEN_AXE);
add(Material.IRON_AXE);
add(Material.NETHERITE_AXE);
add(Material.CROSSBOW);
add(Material.BOW);
add(Material.FLINT_AND_STEEL);
}};
private static final Set<Material> forbiddenItems =
new HashSet<Material>() {
{
add(Material.DIAMOND_SWORD);
add(Material.GOLDEN_SWORD);
add(Material.IRON_SWORD);
add(Material.NETHERITE_SWORD);
add(Material.DIAMOND_AXE);
add(Material.GOLDEN_AXE);
add(Material.IRON_AXE);
add(Material.NETHERITE_AXE);
add(Material.CROSSBOW);
add(Material.BOW);
add(Material.FLINT_AND_STEEL);
}
};
private static final Map<PotionEffectType, Integer> potionEffects = Stream.of(new Object[][]{
{PotionEffectType.DOLPHINS_GRACE, 1},
{PotionEffectType.CONDUIT_POWER, 1},
{PotionEffectType.WATER_BREATHING, 1},
{PotionEffectType.SLOW, 2},
{PotionEffectType.WEAKNESS, 1},
}).collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
private static final Map<PotionEffectType, Integer> potionEffects =
Stream.of(
new Object[][] {
{PotionEffectType.DOLPHINS_GRACE, 1},
{PotionEffectType.CONDUIT_POWER, 1},
{PotionEffectType.WATER_BREATHING, 1},
{PotionEffectType.SLOW, 2},
{PotionEffectType.WEAKNESS, 1},
})
.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantment = Stream.of(
new AbstractMap.SimpleEntry<>(Material.TRIDENT, Arrays.asList(
new Pair<>(Enchantment.LOYALTY, 3),
new Pair<>(Enchantment.IMPALING, 5),
new Pair<>(Enchantment.CHANNELING, 1)
)),
new AbstractMap.SimpleEntry<>(Material.NETHERITE_HOE, Collections.singletonList(
new Pair<>(Enchantment.DAMAGE_ALL, 5)
)),
new AbstractMap.SimpleEntry<>(Material.DIAMOND_HOE, Collections.singletonList(
new Pair<>(Enchantment.DAMAGE_ALL, 5)
)),
new AbstractMap.SimpleEntry<>(Material.IRON_HOE, Collections.singletonList(
new Pair<>(Enchantment.DAMAGE_ALL, 5)
)),
new AbstractMap.SimpleEntry<>(Material.WOODEN_HOE, Collections.singletonList(
new Pair<>(Enchantment.DAMAGE_ALL, 5)
)),
new AbstractMap.SimpleEntry<>(Material.GOLDEN_HOE, Collections.singletonList(
new Pair<>(Enchantment.DAMAGE_ALL, 5)
)),
new AbstractMap.SimpleEntry<>(Material.STONE_HOE, Collections.singletonList(
new Pair<>(Enchantment.DAMAGE_ALL, 5)
)),
new AbstractMap.SimpleEntry<>(Material.FISHING_ROD, Arrays.asList(
new Pair<>(Enchantment.LUCK, 3),
new Pair<>(Enchantment.LURE, 3)
))
).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
Stream.of(
new AbstractMap.SimpleEntry<>(
Material.TRIDENT,
Arrays.asList(
new Pair<>(Enchantment.LOYALTY, 3),
new Pair<>(Enchantment.IMPALING, 5),
new Pair<>(Enchantment.CHANNELING, 1))),
new AbstractMap.SimpleEntry<>(
Material.NETHERITE_HOE,
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
new AbstractMap.SimpleEntry<>(
Material.DIAMOND_HOE,
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
new AbstractMap.SimpleEntry<>(
Material.IRON_HOE,
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
new AbstractMap.SimpleEntry<>(
Material.WOODEN_HOE,
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
new AbstractMap.SimpleEntry<>(
Material.GOLDEN_HOE,
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
new AbstractMap.SimpleEntry<>(
Material.STONE_HOE,
Collections.singletonList(new Pair<>(Enchantment.DAMAGE_ALL, 5))),
new AbstractMap.SimpleEntry<>(
Material.FISHING_ROD,
Arrays.asList(new Pair<>(Enchantment.LUCK, 3), new Pair<>(Enchantment.LURE, 3))))
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
public static boolean is(Player player) {
return player.getActivePotionEffects().stream().map(PotionEffect::getType).collect(Collectors.toList()).containsAll(potionEffects.keySet());
}
public static boolean is(Player player) {
return player.getActivePotionEffects().stream()
.map(PotionEffect::getType)
.collect(Collectors.toList())
.containsAll(potionEffects.keySet());
}
public static void reapplyEffects(Player player) {
potionEffects.forEach((key, value) -> {
public static void reapplyEffects(Player player) {
potionEffects.forEach(
(key, value) -> {
if (player.hasPotionEffect(key)) {
player.removePotionEffect(key);
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
}
player.addPotionEffect(new PotionEffect(key, Integer.MAX_VALUE, value - 1, false, false));
});
}
}
public static boolean isItemForbidden(Material type) {
return forbiddenItems.contains(type);
public static boolean isItemForbidden(Material type) {
return forbiddenItems.contains(type);
}
public static boolean isItemEnchantable(Material type) {
return classEnchantments.containsKey(type);
}
public static void enchantItem(ItemStack itemStack) {
if (itemStack.getItemMeta() != null) {
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setUnbreakable(true);
itemMeta.setLore(Collections.singletonList("Soulbound"));
itemStack.setItemMeta(itemMeta);
}
classEnchantments
.getOrDefault(itemStack.getType(), new ArrayList<>())
.forEach(
enchantmentIntegerPair ->
itemStack
.addUnsafeEnchantment(
enchantmentIntegerPair.getFirst(), enchantmentIntegerPair.getSecond()));
}
public static void giveClassItem(Player player) {
List<Boolean> itemStackList =
Arrays.stream(player.getInventory().getContents())
.filter(Objects::nonNull)
.map(ClassWrapper::isSoulBound)
.collect(Collectors.toList());
if (itemStackList.contains(true)) {
return;
}
for (Material material : classEnchantments.keySet()) {
ItemStack itemStack = new ItemStack(material);
enchantItem(itemStack);
player.getInventory().addItem(itemStack);
}
}
}