Files
mineclass-spigot/src/main/java/net/rawmod/mineclass/classes/BeastMasterClass.java
2021-12-11 20:54:22 +01:00

86 lines
2.7 KiB
Java

package net.rawmod.mineclass.classes;
import net.rawmod.mineclass.utils.Pair;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffectType;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class BeastMasterClass extends MineClassImpl {
private static final Set<Material> forbiddenItems =
new HashSet<Material>() {
{
add(Material.DIAMOND_PICKAXE);
add(Material.GOLDEN_PICKAXE);
add(Material.IRON_PICKAXE);
add(Material.NETHERITE_PICKAXE);
add(Material.CROSSBOW);
add(Material.TRIDENT);
}
};
private static final Map<PotionEffectType, Integer> potionEffects =
Stream.of(
new Object[][] {
{PotionEffectType.NIGHT_VISION, 1},
{PotionEffectType.SLOW, 1},
{PotionEffectType.WEAKNESS, 1},
})
.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
Stream.of(
new AbstractMap.SimpleEntry<>(
Material.BONE, new ArrayList<Pair<Enchantment, Integer>>()),
new AbstractMap.SimpleEntry<>(
Material.SALMON, new ArrayList<Pair<Enchantment, Integer>>()),
new AbstractMap.SimpleEntry<>(
Material.SADDLE, new ArrayList<Pair<Enchantment, Integer>>()))
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
@Override
public Set<Material> getForbiddenItems() {
return forbiddenItems;
}
@Override
public Map<PotionEffectType, Integer> getPotionEffects() {
return potionEffects;
}
@Override
public Map<Material, List<Pair<Enchantment, Integer>>> getClassEnchantments() {
return classEnchantments;
}
@Override
public String getCode() {
return "beast_master";
}
@Override
public void giveItems(Player player) {
if (!player.getInventory().contains(Material.BONE)) {
ItemStack itemStack = new ItemStack(Material.BONE, 1);
enchantItem(itemStack, player);
player.getInventory().addItem(itemStack);
}
if (!player.getInventory().contains(Material.SALMON)) {
ItemStack itemStack = new ItemStack(Material.SALMON, 1);
enchantItem(itemStack, player);
player.getInventory().addItem(itemStack);
}
if (!player.getInventory().contains(Material.SADDLE)) {
ItemStack itemStack = new ItemStack(Material.SADDLE, 1);
enchantItem(itemStack, player);
player.getInventory().addItem(itemStack);
}
}
}