Files
mineclass-spigot/src/main/java/net/babamod/mineclass/classes/FireDwarfClass.java
2020-10-24 14:30:39 +02:00

113 lines
4.4 KiB
Java

package net.babamod.mineclass.classes;
import net.babamod.mineclass.utils.Pair;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.potion.PotionEffectType;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class FireDwarfClass extends MineClassImpl {
private static final Set<Material> forbiddenItems =
new HashSet<Material>() {
{
add(Material.DIAMOND_SWORD);
add(Material.GOLDEN_SWORD);
add(Material.IRON_SWORD);
add(Material.NETHERITE_SWORD);
add(Material.DIAMOND_HOE);
add(Material.GOLDEN_HOE);
add(Material.IRON_HOE);
add(Material.NETHERITE_HOE);
add(Material.DIAMOND_SHOVEL);
add(Material.GOLDEN_SHOVEL);
add(Material.IRON_SHOVEL);
add(Material.NETHERITE_SHOVEL);
add(Material.BOW);
add(Material.TRIDENT);
}
};
private static final Map<PotionEffectType, Integer> potionEffects =
Stream.of(
new Object[][] {
{PotionEffectType.FIRE_RESISTANCE, 1},
{PotionEffectType.FAST_DIGGING, 1},
{PotionEffectType.JUMP, 2},
{PotionEffectType.NIGHT_VISION, 1},
{PotionEffectType.HEALTH_BOOST, 2},
})
.collect(Collectors.toMap(data -> (PotionEffectType) data[0], data -> (Integer) data[1]));
private static final Map<Material, List<Pair<Enchantment, Integer>>> classEnchantments =
Stream.of(
new AbstractMap.SimpleEntry<>(
Material.NETHERITE_AXE,
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
new AbstractMap.SimpleEntry<>(
Material.DIAMOND_AXE,
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
new AbstractMap.SimpleEntry<>(
Material.IRON_AXE,
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
new AbstractMap.SimpleEntry<>(
Material.GOLDEN_AXE,
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
new AbstractMap.SimpleEntry<>(
Material.STONE_AXE,
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
new AbstractMap.SimpleEntry<>(
Material.WOODEN_AXE,
Collections.singletonList(new Pair<>(Enchantment.FIRE_ASPECT, 2))),
new AbstractMap.SimpleEntry<>(
Material.NETHERITE_PICKAXE,
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
new AbstractMap.SimpleEntry<>(
Material.DIAMOND_PICKAXE,
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
new AbstractMap.SimpleEntry<>(
Material.IRON_PICKAXE,
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
new AbstractMap.SimpleEntry<>(
Material.GOLDEN_PICKAXE,
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
new AbstractMap.SimpleEntry<>(
Material.STONE_PICKAXE,
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
new AbstractMap.SimpleEntry<>(
Material.WOODEN_PICKAXE,
Collections.singletonList(new Pair<>(Enchantment.DIG_SPEED, 5))),
new AbstractMap.SimpleEntry<>(
Material.CROSSBOW,
Collections.singletonList(new Pair<>(Enchantment.ARROW_INFINITE, 1))),
new AbstractMap.SimpleEntry<>(
Material.FLINT_AND_STEEL, new ArrayList<Pair<Enchantment, Integer>>())
// See to make infinity working on crossbow
// Inventory auto smelt
)
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
@Override
public Set<Material> getForbiddenItems() {
return forbiddenItems;
}
@Override
public Map<PotionEffectType, Integer> getPotionEffects() {
return potionEffects;
}
@Override
public Map<Material, List<Pair<Enchantment, Integer>>> getClassEnchantments() {
return classEnchantments;
}
@Override
public String getCode() {
return "fire_dwarf";
}
}